Posts Tagged ‘Age of Conan combat’

funcom your recent

Monday, September 22nd, 2008

Funcom,

Your recent hotfix did NOT address the most important issue created by your last patch. Yes, invisible players was a big a issue, however it wasn\’t an issue before the patch.

Another issue created by the last patch, but was not dealt with in your hotfix was the agonizing slow attack speed you have forced on the male characters.

I would like some official feedback from someone at Funcom on why they have done this, and now that you have heard enough negati...

i leave a post asking for

Monday, September 22nd, 2008

I leave a post asking for a response from Funcom as my continued membership depends on it.

What do they do? Close the thread?!? This is the worst case of customer service I have seen.

I have taken the name of moderator who closed the thread and WILL be emailing Funcom about this immediatly and demanding a follow up on this moderators conduct.

If this how they are going to treat people they want to keep paying them every month, I\’m baffled as how they intend to s...

to those of you whove

Monday, September 22nd, 2008

To those of you who\’ve played both games or have an idea how DDO\’s system worked (similar to AoC\’s but sans combos and with better blocking/evasion), which one does
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whatever happen to the

Monday, September 22nd, 2008

Whatever happen to the mounted combat? There was so much Hype about it before the release. It only reminds me of Anarchy Online vehicle combat and how non existant it was because of low damage and slow attacks. It seems to be the case in AOC too. Who is ever going to use their horse knockbacks against other players in pvp when it\’s only going to give them 60sec immunity to knockback, and before you get off the horse he will be back up…
Only logical way to use it, would be...

go ahead and add your

Monday, September 22nd, 2008

Go ahead and add your own..it\’s fun!

A traditional haiku is written as follows:

First line = 5 syllables
Second line = 7 syllables
Last line = 5 syllables

game will be dead soon
1—-2—-3–4—-5
the de*vel*op*ers are dumb
1—2–3—4–5—6—7
mod will close my thread
1—2—-3—–4–5

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since they

Sunday, September 7th, 2008

Since they
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adding flaming weapons

Sunday, September 7th, 2008

adding flaming weapons… and poison weapon visuals.. im not talking about over-the-top stuff like WoW did im talking about visuals that would be common sense.. a rogue is using a dagger that has poison damage that dagger should have poison dripping off of it…

or a gaurdian is using a weapon that adds fire damage to it.. dont you think the sword could be flaming?

Flaming swords make sense and fit the lore.. it was in there books and it was in the movies.. its...

my tempest is now 65 and

Sunday, September 7th, 2008

my tempest is now 65 and the new spell glorification of set cant be cast as it says my damnification of set is better, why would they come out with 2 spells that do the same thing, also glorification protects against, cold, holy,,electrical etc..but damnification just says holy damage. can anyone please explain this..

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career senior copy of that experience

Thursday, August 28th, 2008

I am 31 sacred precepts of human priest 20 strong will to strengthen the shield 5 Ren 2 of 3 to strengthen the spirit of agility five strong 5 Xinhuo 3 magical powers one mind on a burning 5 meditation 5 restore a spirit of the sacred spirit of 5 keen to strengthen rapid treatment of five sacred expertise 2 3 war, animal husbandry law to ride a fixed group (to protect the soldiers, disciplinary Cleveland, ice Austrian Master), and the remaining one location, different copies of different opti...

shelving my necro till he

Monday, August 25th, 2008

shelving my necro till he gets squared away, so in order to help out my guild, i wanted to make a priest, but id also like to solo and pvp.

could i get a breakdown of the strengths and weaknesses of both priest classes. from lvl 1-10 they seem bout the same, and i dont want to have to level them both to 80.
thanks

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